While Dragon Age: The Veilguard stirred up some mixed feelings especially around BioWare’s shift in art style—one thing most of us can agree on that this game is visually stunning. Specially On PC it shines brighter, thanks to the latest hardware that lets you soak in every inch of this high-fantasy world.
If you’re playing with an NVIDIA card, and especially if you’re using DLSS 3, you’re in for a real treat.
Sure, the game also supports AMD FSR and Intel XeSS, but nothing quite measures up to NVIDIA’s DLSS 3 magic.
Why? Mostly thanks to DLSS 3’s Frame Generation, which does this nifty trick of creating extra frames, giving the gameplay that “buttery-smooth” feel.
I tested Veilguard on an RTX 4060 yeah, I know, I know it’s not top-of-the-line, but it still brings some serious power and here’s how it went for me.
RTX 4060 Performance: The Good, The Bad, and The Beautiful
It’s one of those games that you can just get lost in visually: sprawling landscapes, rich textures, and lighting that seems almost otherworldly.
The ray tracing here is no joke here, reflecting light off metals, glass, and water like the high fantasy equivalent of a blockbuster movie.
And, yes, Ultra settings crank things up to max detail, but Veilguard doesn’t look half bad even on lower settings.
But where DLSS 3 really struts its stuff is in performance.
Enable DLSS with Frame Generation, and you’re looking at an FPS boost that’s around 30 frames in some places.
With everything maxed out on Ultra and DLSS set to “Balanced,” I was clocking a pretty solid 75 FPS. Not too shabby for a 4060, right? And with DLSS 3 smoothing out those extra frames, I wasn’t seeing the usual screen-door effect that plagued earlier versions.
But If you go all-in on Ultra Performance mode, you’re trading a lot of visual quality for frames.
The colors start to wash out, and the rich visuals Veilguard is known for start to look like they’ve been drained of life.
So, unless you’re desperate for a frame bump, my suggestions is keep it on Balanced.
My Final Thoughts
I ran Veilguard on an RTX 4060 paired with an AMD Ryzen 7 5800X and 32GB of RAM.
I also tried AMD’s FSR, but honestly, DLSS was the clear winner here, FSR’s lower frame rate and hit to visual quality didn’t quite hold up.
And as for screen tearing? Yep, it showed up too, randomly, in frustrating bursts. If you’re running an NVIDIA card, you might want to turn on Vsync in the Control Panel instead of in-game settings; it seemed to help a bit on my setup.
So, should you jump into Dragon Age: The Veilguard if you’re on a lower-end 40-series GPU? Absolutely you can just be ready to roll with a few quirks here and there.
The FPS capping issue and screen-tearing might be patched in the future, but right now, Veilguard still delivers a gorgeous, immersive experience.