Sure, being the hero is fun, but sometimes it’s more exciting to explore the darker side. Baldur’s Gate 3 lets you embrace your inner villain if that’s what you’re into. With new Evil endings coming in September, your evil adventures are about to get even more intense, featuring new scenes and extra content that really ramp up the darkness.
But let’s be honest.
The one downside to going all-in on the dark side in BG3? The Currect Evil ending feels a bit…unfinished.
You defeat the Netherbrain, take your dark throne, and then—bam! It’s over. No big celebration with Withers, no epilogue to revel in your evil deeds.
Kind of a letdown, right?
But hold on! Patch 7 is coming, and rumors suggest it’s going to bring some seriously creepy new endings that will make the wait worthwhile.
Here are some of the evil endings you can aim for in your next playthrough.
Conquest Ending for Custom or Non-Dark Urge Characters
Want to conquer everything?
This one’s for you if you’ve ever thought, “Why stop at one world when I can take them all?”
The plan is simple: start with Faerûn, build an empire, and then move on to other realms.
Before long, even the gods won’t dare to challenge your new Absolute.
In this ending, you sit on your throne, watching as the terrified people of Baldur’s Gate bow to your will.
Fear soon turns into cold, calculated obedience. They arm themselves, don the uniforms of the Absolute cult, and march off, emotionless, to their doom. Nice, right?
Thralls Ending for Custom or Non-Dark Urge Characters
If you thought the first option was dark, brace yourself.
In this ending, you’ve just conquered the city, and instead of ruling with an iron fist, you play with your new subjects’ minds.
They rebuild the city, all smiles and sunshine—or so it seems.
In reality, they’re nothing but thralls, mindlessly hauling bricks to build a giant statue in your honor.
Brutal? Sure. But hey, at least they look happy, even if it’s all fake.
Death Ending for Custom or Non-Dark Urge Characters
In this ending, instead of ruling or manipulating people, you decide, “You know what? Let’s end this.”
Imagine gently touching your own face as those under your control do the same, smiling as they mimic your every move.
But then, rings of energy form around their necks, getting tighter and tighter until—snap!
One by one, their necks break, and they fall lifeless to the ground. And there you are, lying peacefully amidst the chaos you’ve created, with nautiloids crashing from the sky around you.
This one’s intense, but you’re not here to play nice.
Chaos Ending for Custom or Non-Dark Urge Characters
Some people just want to watch the world burn, and if that’s your style, this ending is for you.
Instead of ruling or destroying outright, you unleash chaos. At first, it seems like nothing’s wrong.
But then, the eyes of some unlucky citizens start glowing red, and all hell breaks loose.
These infected folks go on a rampage, attacking everyone in sight. You stroll through the streets of Baldur’s Gate with a smirk, watching as chaos spreads like wildfire.
It’s a total massacre, sparing no one. The chaos eventually dies down, leaving the survivors to deal with the horrors they’ve committed.
The Grand Design for Custom or Non-Dark Urge Characters
In this evil ending, ceremorphosis—that creepy process where you turn into a mind flayer—might just get you first.
Depending on how many illithid tadpoles you’ve used, or if you’ve played around too much with those mind powers, you’ll have to make a saving throw.
Fail it, and you’re done.
You become one of them. Or, if you’re feeling especially twisted, you can give in willingly.
The scene is chillingly similar to the conquest option, but instead of soldiers, the people grab their own parasites and transform into a new army of mind flayers, ready to conquer the world at your side.
Kill Companions & Love Interest Ending for Dark Urge Characters
Now, let’s get into the Dark Urge Origin-specific endings, which bring their own special brand of horror.
Here, you control your companions, forcing them to jump to their deaths from the top of the Netherbrain.
They’re fully aware of what’s happening, which just makes it crueler.
If your love interest is there, you get the option to kill them with one final, tragic kiss before the two remaining companions follow suit.
Tell Companions to Flee – Dark Urge Origin
If you’re feeling a bit more merciful—or maybe just want to toy with your companions a bit more—there’s an option to let them run.
As you float down from your throne, they’re teleported to the ground and told to flee.
They’re terrified, sure, but maybe they think they can regroup and stop this madness.
But deep down, you both know it’s just delaying the inevitable.
Once you, as the Dark Urge, take the throne, you’re unstoppable, and you’ll catch up with them eventually.
In Bhaal’s Name Ending for Dark Urge Origin
Finally, we come to the ultimate evil ending.
Here, your Dark Urge drifts down to the city, where the people, still ready to fight, suddenly find blades tearing through their chests.
It’s eerily similar to Bhaal killing Sceleritas Fel after you defeated Orin in the Temple of Bhaal.
As you walk through the carnage, Bhaal gives you a vision of what’s to come—a blood-stained void stretching out in all directions, where everyone is dead.
Once all deeds are done, the Dark Urge is the last living creature, standing among piles of corpses.
It’s the end of the world, and only after snuffing out all life will your Father be proud.
This one is the darkest evil ending so far.
So, whether you’re looking to conquer, corrupt, or just watch everything burn, Baldur’s Gate 3 has got you covered.
Choose your path wisely—or don’t. After all, being evil isn’t about playing by the rules.